Don't Starve Shipwrecked Slot Machine
Warly is one of the characters who doesn’t really pique my interest whether it be for the Shipwrecked DLC or Don’t Starve Together. Warly is the ninth character that can be unlocked using experience in single-player Don’t Starve and is free to play in Don’t Starve Together.
Similar to many other characters in the Don’t Starve realm, The Constant, players will have a slightly different experience when playing Warly in single-player versus Don’t Starve Together.
In Don't Starve Shipwrecked there are four new exclusive playable characters. Listed below is a brief description of each along with their strengths, weaknesses and how to unlock them. This is to ensure you don't run out of flint before you find a way to leave the first island. When chopping trees for the first time, favour Coconuts over Jungle trees, because the fronds from the Coconut can be used for Thatch Sail and Thatchpack. The Jungle tree can spawn snakes which will just slow you down when you don't have a spear yet.
The following guide will take you through everything you need to know when playing Warly, including all of the recipes that are exclusive to Warly.
WARLY’S STATS
Hunger: 250
Sanity: 200
Health: 150
WARLY IN SINGLE PLAYER DON’T STARVE (SW)
WARLY’S HUNGER MODIFIER
Since Warly’s whole character is based around food, it’s not shocking to discover that Warly gets a bit hungrier from foods than the default character. In single-player Don’t Starve, Warly has a 1.33x Hunger Modifier.
Although having a Hunger Modifier can be a bit scary for newer players, Warly’s Hunger Modifier is nowhere near as complicated as Wolfgang’s Health Modifiers. Overall, players shouldn’t notice too much of a difficulty when playing Warly.
WARLY GETS EXTRA STATS FROM CROCK POT MEALS
As a combative perk to Warly’s Hunger drain, players will receive 33% more Hunger, Sanity and Health from any Crock Pot Meals.
AVOID EATING RAW WITH WARLY
Since Warly gains extra stats from cooked Crock Pot Meals, players have a disadvantage when eating raw foods or “single-ingredient” foods.
Warly will only gain 90% (+10% on the negative side effects) of the stats from Cooked Foods (Fire), 80% (+20% on the negative side effects) from dried foods and 70% (+30% on the negative side effects) from raw ingredients.
WARLY DOESN’T LIKE EATING THE SAME THING ALL THE TIME
Every time Warly eats the same meal in a row he will receive fewer stats. The first penalty players will receive when eating the same food twice is 10% then 20%, 35%, 50% and from then on 70%.
Warly will forget a meal after 1.75 days, meaning that players can easily rotate between Meaty Stew and Meatballs as necessary, though other foods can be rotated in.
WARLY’S CHEF POUCH
Players are able to craft a Chef’s Pouch out of 1 Cloth and 1 Rope (3 Cut Grass) which provides players with 8 inventory slots.
Warly’s Chef’s Pouch reduces all Food Item’s spoilage by 50%, but will not decrease the spoilage time of Hail, Ice or Ice Cubes. Warly players will not be able to freeze Thermal Stones in Warly’s Chef pouch either, making Ice Boxes still necessary for said resources.
Warly’s Chef Pouch acts similarly to a backpack and will require players to use an armour slot to store items inside.
WARLY’S PORTABLE CROCK POT
Players will spawn into The Constant with a Portable Crock Pot while playing single-player Don’t Starve.
The Portable Crock Pot can cook all the foods that a regular Crock Pot can with the added bonus of making four exclusive recipes. The Portable Crock Pot will give players access to the following recipes:
FRESH FRUIT CREPES
Hunger: 150
Sanity: 15
Health: 60
Recipe: 1.5x Fruit, 1 Butter, 1 Honey
MONSTER TARTARE (SW)
Hunger: 37.5
Sanity: 10
Health: 3
Recipe: 2 Monster Meat (or Monster Food), 1 Egg, 0.5 Vegetable
Must Not Contain: Twigs
MUSSEL BOUILLABAISSE (SW)
Hunger: 37.5
Sanity: 15
Health: 20
Recipe: 2 Mussel, 2 Vegetable
SWEET POTATO SOUFFLE (SW)
Hunger: 37.5
Sanity: 15
Health: 20
Recipe: 2 Sweet Potato, 2 Eggs
Warly’s exclusive recipes aren’t the most useful or overpowered when playing Don’t Starve, though I would set up a few farms for Sweet Potatoes or focus on Mussel farming. Having extra ways to heal yourself is always a great perk to have when playing Don’t Starve.
Portable Crock Pots must be placed on the floor in order to cook any food, just like a regular Crock Pot. Warly can pick up the Portable Crock Pot when it is not in use at no cost, unlike a regular Crock Pot.
In single-player Don’t Starve, Warly players do not have the option to craft extra Portable Crock Pots. Players should always pick up their Crock Pot after using it unless players choose to leave it at their base.
WARLY IN DON’T STARVE TOGETHER (DST)
Warly players go through a lot of changes between Don’t Starve and Don’t Starve Together. In my opinion, Warly has some of the most drastic changes in gameplay in comparison to other characters who cross through both games.
The first difference players will notice when playing Warly in DST is that he spawns in with 2 Potatoes and 1 Garlic. Players can use the Potatoes and Garlic to make Creamy Potato Pureé or Fancy Spiralled Tubers.
WARLY’S HUNGER MODIFIER
DST players have an easier time when it comes to the Hunger Modifier that they receive. Players only have a 1.2x Hunger Modifier being slightly less than the 1.33x Hunger Modifer in single-player DS.
Warly does not gain any bonus Hunger, Sanity or Health from Crock Pot dishes and will not be able to eat any food that is not cooked in a Crock Pot.
Warly will also remember a meal for 2 days and will experience the same penalties from eating repeated food as in Shipwrecked (10% then 20%, 35%, 50% and from then on 70%.)
WARLY’S CHEF POUCH
Warly’s Chef Pouch has gone through a number of changes in DST making it a lot less powerful than its single-player counterpart.
Warly’s Chef Pouch now requires 4 Twigs, 4 Cut Grass and 2 Nitre to craft and can only store 6 items instead of 8. Warly’s Chef Pouch also only reduces food’s spoilage rate by 25% instead of 50%, making it less noteworthy than an Ice Box.
In my opinion, Warly’s Chef Pouch isn’t really worth all of the hassle unless you’re hoarding lots of food for the rest of your team. Having multiple Chef’s Pouches is a possible strategy, however, ineffective in my opinion.
WARLY’S PORTABLE CROCK POT
Players can craft multiple Portable Crock Pots while playing DST. Players can access the crafting recipe for the Portable Crock Pot in the Food Tab and it will set players back 6 Twigs,6 Charcoal and 2 Gold Nuggets.
Another difference between the mechanics of Warly’s Portable Crock Pot in single-player DS versus DST is that the Portable Crock Pot makes food 20-25% faster in DST.
Warly players in DST have a much larger selection of exclusive foods to pick from when using a Portable Crock Pot. Unlike Warly’s exclusive foods in single-player, some of Warly’s exclusive foods in DST also provide Warly or his teammates with special effects.
While Warly still has access to the recipes he crafts in single player the following are the new recipes in DST:
Don't Starve Shipwrecked Slot Machines
GLOW BERRY MOUSSE
Hunger: 37.5
Sanity: 10
Health: 3
Recipe: 1 Glowberry (or 2 Lesser Glowberries), 1 Fruit, 1 Filler
Must Not Contain: Meats or Twigs
Special Effect: Makes the player glow for 2 days, acting similarly to WX-78’s System Overload.
When to Use: Since the Glow Berry Mousse is so inexpensive to cook, I would recommend leaving some of these bad boys into an Ice Box for your team. Glow Berry Mousse isn’t necessary when playing DST, but it can come in extra handy for players who don’t have the resources for a Fire Pit, Campfire, or most commonly a Torch.
Glow Berry Mousse is not very useful for the stats it provides so multiple pieces should not be fed in succession.
GRIM GALETTE
Hunger: 25
Sanity: 5
Health: 1
Recipe: 2 Nightmare Fuel, 1 Potato and 1 Onion
Special Effect: Swaps Sanity and Health Values
When to Use: The Grim Galette has plenty of use when playing Don’t Starve Together and can be especially useful with Maxwell players. Since Maxwell is a character who has low health and quick Sanity regen, Maxwell players can quickly heal themselves in tough situations with little fear of staying Insane.
Players can also use the Grim Gale in hopes of staying safe on the Lunar Island.
HOT DRAGON CHILI SALAD
Hunger: 25
Sanity: 10
Health: -3
Recipe: 1 Dragon Fruit, 1 Pepper and 2 Fillers
Must Not Contain: Meats, Twigs or Eggs
Special Effect: Increases body temperature by 30 degrees for 5 minutes.
When to Use: For the trade-off of 3 Health, having 30 degrees of body heat can be game-changing, especially when you’re spending time collecting resources during your second Winter.
Hot Dragon Chili Salads can also come in useful when players are trying to take part in the hunts or during long Hound waves.
Note: Make sure not to eat Hot Dragon Chili Salad in the Summer in fear of Overheating.
ASPARAGAZPACHO
Hunger: 25
Sanity: 10
Health: 3
Recipe: 2 Asparagus and 2 Ice
Special Effect: Decreases body temperature by 40 degrees for 5 minutes.
When to Use: Summer can be a drag when players aren’t prepared, but Warly can help by providing players with Asparagazpacho which is basically the exact opposite of the Hot Dragon Chili Salad.
Note: Similar to the Hot Dragon Chili, players will want to avoid eating an Asparagazpacho in Winter in fear of freezing to death.
FISH CORDON BLEU
Hunger: 37.5
Sanity: -10
Health: 20
Recipe: 2 Frog Legs, 1 Fish, 1 Filler
Must Not Contain: Twigs
Special Effect: Provides wetness immunity for 5 minutes
When to Use: Do I smell my favourite recipe for Spring? Warly’s Fish Cordon Bleu may come at a cost of Sanity, but when you think about the amount of Sanity players lose when staying wet for a few days in Spring. Frog Legs are going to be plentiful especially with the Frog Rain mechanic which has a chance of happening each Spring.
Players can craft Mermhouses as a sustainable way of farming Fish.
BONE BOUILLON
Hunger: 150
Sanity: 5
Health: 32
Recipe: 2 Bone Shards, 1 Onion, 1 Filler
Must Not Contain: Twigs or Ice
When to Use: While I wouldn’t seek out making Bone Bouillons, they can come in very handy when players need a high amount of Hunger and Health. It sounds like great food for Wolfgang after a long day of resource collecting!
Bone Shards are used in a few resources, but overall using them as food isn’t a bad option, especially if you are playing with friends who are constantly dying. Players can also choose to repeatedly die to farm the Bone Shards from Skeletons in the early-game.
MOQUECA
Hunger: 112.5
Sanity: 33
Health: 60
Recipe: 1 Onion, 1 Tomato, 1 Fish, 1 Filler
Must Not Contain: Twigs
When to Use: Moqueca is a perfect food to keep in the Ice Box at all times, especially if you’re about to hit a Seasonal Giant. There aren’t very many foods that give a high amount of Health, let alone 60 Health. Use Warly’s Moqueca as a quick way to heal up when in a tough battle.
MONSTER TARTARE (DST Version)
Hunger: 62.5
Sanity: -20
Health: -20
Recipe: 2 Monster Meat (Or Monster Food), 2 Fillers
Must Not Contain: Twigs
When to Use: Monster Tartare works extremely well when players are teamed up with Wormwood or Webber as Wormwood will not lose Health from eating it and Webber will not lose Health or Sanity.
Monster Tartare is one way to spend your Monster Meat, but in my opinion, it is a waste of Monster Meat. Instead, I would recommend using Monster Meat for Werepigs or for Gold Nuggets from the Pig King.
PUFFED POTATO SOUFFLÉ
Hunger: 37.5
Sanity: 15
Health: 20
Recipe: 2 Potatoes, 1 Egg, 1 Filler
Must Not Contain: Meats or Twigs
When to Use: Never? Maybe for Sanity, but realistically the Puffed Potato Soufflé feels pretty useless in comparison to Warly’s other foods.
VOLT GOAT CHAUD-FROID
Hunger: 37.5
Sanity: 10
Health: 3
Recipe: 1 Volt Goat Horn, 2 Sweetener (Honey or Honeycomb), 1 Filler
Must Not Contain: Meats
Special Effect: Applies electrical damage to players’ attacks for 5 minutes.
When to Use: A little hidden secret when it comes to damaging mobs in Don’t Starve is that mobs take extra damage from electric damage when they are in the rain. Have a player chow down on a Volt Goat Chaud-Froid while it’s raining and get to smacking!
Paired up with the Fish Cordon Bleu, you’ll be unstoppable for Spring!
PORTABLE GRINDING MILL
The Portable Grinding Mill is a Warly exclusive crafting station that requires 4 Twigs, 2 Electrical Doodads, and 2 Gold Nuggets. Similar to the Portable Crock Pot, Warly players will be able to move his Portable Grinding Mill and no other characters will be able to use them.
While near the Portable Grinding Mill, Warly players will be able to craft the following Seasonings:
GARLIC POWDER
Requires: 3 Garlic
Produces: 2 Garlic Powder
What it does: Absorbs 33% of incoming damage for 4 minutes when combined with a Crock Pot dish.
When to use: Use Garlic Powder if you are the player who is currently tanking.
HONEY CRYSTALS
Requires: 3 Honey
Produces: 2 Honey Crystals
What it does: Doubles mining, chopping and hammering effectiveness when combined with a Crock Pot dish.
When to use: Honey Crystals, in my experience, aren’t really worth using. Players can use them to decrease the amount of time it takes to collect resources, though Honey is much more useful for healing.
For those of you wondering if Maxwell’s Shadow Puppets are even more powerful with Honey Crystals, the answer is no, unfortunately.
Note: Feeding yourself a spice multiple times will not stack the effects, however, it will reset the cooldown period.
CHILI FLAKES
Requires: 3 Peppers
Amount Produced: 2 Chili Flakes
What it does: Increases damage outputted by 20% for half a day when combined with a Crock Pot dish. It will also increase a players body temperature to 40 for 15 seconds.
When to use: By far my favourite spice you can use in DST is the Chili Flakes. Chili Flakes can be used by any character when battling Seasonal Giants and truthfully Chilli Flakes are the best way players can use Peppers.
Players will want to avoid eating Chili Flakes during Summer as they will be at risk of overheating.
SEASONING SALT
Requires: 3 Salt Crystals
Amount Produced: 2 Seasoning Salt
What it does: Increases the Health value of the Crock Pot dishes by 25%.
When to use:Okay, I lied, Seasoning Salt is my absolute favourite spice you can use in DST as it can make some foods extremely powerful. Use Seasoning Salt on high health foods like Pierogies or Dragon Pies.
PORTABLE SEASONING STATION
Honestly, the most useless object Warly has to carry around is the Portable Seasoning Station, requiring 6 Twigs,3 Cut Stone (9 Stones)and 2 Gold Nuggets.
Players must use the Portable Seasoning station to combine Crock Pot Dishes with Seasonings… whyyyyyy doooo weee neeeed thiiiissss? I guess it’s just a way to make Warly players a bit more costly to “balance” out the game.
EXTRA TIPS FOR WARLY PLAYERS
HAVING FARMS AND A BIRDCAGE IS A MUST
When playing Warly, I strongly recommend that players prototype themselves both Improved Farms and Birdcages as many of Warly’s recipes require specific vegetables to cook them.
Birdcages can be used to get specific seeds and can also be useful in getting Eggs for some of Warly’s special recipes.
WHAT SHOULD WARLY EAT?
Warly’s dietary rotation is highly going to depend on what resources and players have been able to gather and whether or not they have access to farms or a Birdcage.
The best contenders for food include Meatballs and Meaty Stews, or in DST with Fresh Fruit Crepes, Moqueca, and Bone Bouillon in addition.
Realistically players can stick to two foods since a full belly keeps him full for about 2.5 days.
WARLY SHOULD DO ALL THINGS FOOD IN DST
It sucks when certain characters get stuck in METAs, but for Warly it makes sense that he would be in charge of all things food. Warly can cook food at double the speed, including Berries and Mushrooms over a Fire Pit or Campfire. Funny enough, Warly players can even use Willow’s Lighter to cook with.
Warly should be in charge of making and spicing foods, although I would recommend using an Insulated Pack instead of using his Chef Pouch. Players could alternatively use Snow Chester as he does not require an armour slot.
USE PORTABLE CROCK POTS AS WAYPOINTS
Ever forget where something is on the map? Well, a great way to mark what you need is to lay down a Trap or in the case of Warly, use a Portable Crock Pot.
CHARACTERS TO PAIR UP WITH WARLY IN DON’T STARVE TOGETHER (DST)
Warly is an awesome character to pair with any character in Don’t Starve Together as he acts as a portable buff machine who can do nothing wrong, other than eat too much food.
If you’re trying to think tactics when playing DST players may want to team up with Wormwood when playing Warly. Since Wormwood can plant seeds from anywhere at any time, Warly can rely solely on Wormwood’s plants before building Improved Farms or Birdcages. Realistically, players may never have to build either if they can get eggs from something other than a Birdcage.
Wickerbottom is also a great match-up with Warly, but then again when isn’t Wickerbottom great? Grow unlimited crops, use them for all the Crock Pot meals you can come up with and enjoy your life, mama!
Pairing Warly up with Wolfgang can help make Wolfgang a killing machine, especially if you’re constantly feeding him Garlic Powder or Chili Flakes.
If any of Warly’s teammates are low on health, pop on some extra Seasoning Salt to get that Health up, which comes handy with Wolfgang and Wigfrid who should usually be out in battle.
I’ve recently become a Wurt player and Warly is extremely powerful when it comes to making foods for her, as her stats are already boosted from foods like Dragon Pies.
If players have a friend who loves to play Wendy, they will appreciate you dearly if you give them foods that will bring her attack stats up to default. Oh and I guess also Wes. Give Warly to Wes.
Maxwell and Woodie are both interesting pair-ups with Warly because Warly’s spices can help them mine and gather resources faster, making the task a bit less daunting.
WARLY’S FAVOURITE FOOD (DON’T STARVE TOGETHER)
Warly does not have a favourite food.
MY LAST THOUGHTS ON WARLY
Warly is shockingly powerful when playing both single-player Don’t Starve and Don’t Starve Together. I wouldn’t recommend Warly for newer players, especially if they don’t have a handle on foods in general since many of Warly’s foods are better in the late-game.
All-in-all, I think that Warly provides great support when playing Don’t Starve Together and think that he’s one of the better additions onto a DST server.
Related Posts
When it comes to staying alive in Don’t Starve and Don’t Starve Together a lot can come down to whether or not you have an accessible light source nearby.
I’m sure we all know how frustrating it is when you’re far into your game when you run out of either Grass or Twigs. “Why is it that I am always missing only one of one or the other?” you question yourself and as you start getting hit by Charlie for the first time, you open your eyes and realize you’re Winona and you’ve taken no damage.
As you close your eyes again you start taking progressive damage from Charlie, ultimately leading to your death. Whammo, game file deleted, the server closed, it’s all over Buckaroo.
So what are the different ways players can keep an area properly lit? What are the easiest ways of making sure that your fate isn’t sealed by the darkness?
Well, it’s going to depend on what version of Don’t Starve you’re playing and whether or not you’re using any mods.
The following guide will take you through all of the methods players will be able to provide themselves with light and strategies for all versions of Don’t Starve (DS, HAM, RoG & SW) and Don’t Starve Together (DST).
CHARACTERS & CHARACTER PERKS
WX-78
I’m going to start off the list of portable light sources with WX-78 who is also considered one of the top characters to choose in Don’t Starve.
Without going too far into it, WX-78 can be used as a portable light source when he is hit by lightning. Players can either wait until Spring, regular rain or can even storm the Ruins in order to get struck by a lightning bolt in the early game.
Once WX-78 has been struck by a lightning bolt he will glow for about a day.
If players are playing Don’t Starve Together thinking of teaming up with a Wickerbottom since she will have access to The End is Nigh, which will summon lightning strikes.
WILLOW’S LIGHTER
Although Willow isn’t going to be as helpful as our friend WX-78, Willow does come with her own infinite lighter in single-player, which lasts for 600 seconds in Don’t Starve Together.
Although Willow’s Lighter can break in Don’t Starve Together, players can craft multiples of it using the Light Tab. Willow’s Lighter is always available to Willow players and requires 1 Rope, 1 Gold Nugget and 3 Petals.
Willow’s Lighter will help slow down the process of Freezing in Winter in the base game of Don’t Starve, however, it does not provide warmth in RoG or DST.
INFROGGLES (WAGSTAFF)
Although I don’t see much about Wagstaff these days, I have to say that Wagstaff is still one of the best characters players can choose in a single-player version of Don’t Starve.
Wagstaff comes with a variety of severe disadvantages, however, with the help of his inventions Wagstaff will be able to either become equal to or more powerful than other characters.
Infrogoggles can be built at any point using Wagstaff’s Tinkering Tab and require 1 Spectoggles, 1 Electrical Doodad and 2 Torches to craft.
Once placed on Wagstaff, utilizing the player’s “head slot”, players will be able to see with Infrared Vision.
Though Infrared Vision isn’t technically Nightvision, players will still benefit from seeing their enemies in the dark, especially if no light sources are available.
WARLY / FOODS THAT PROVIDE LIGHT
Glow Berries are a tricky resource to farm as they require players to kill Depths Worms to acquire. When eaten, a Glow Berry will provide players with 25 Hunger, -10 Sanity and 11 Health. Players will also emit a glow for 90 seconds in single-player Don’t Starve and 240 seconds in Don’t Starve Together.
Warly players can craft Glow Berry Mousse with 1 Glow Berry, 2 Fruits and 1 Filler (that is not Meat or Inedible). Players can technically mix 4 Lesser Glow Berries, but no matter what recipe you choose, the Glow Berry Mouse will provide players with two days of glowing.
Glow Berries and Glow Berry Mousse are somewhat overpowered resources to have, especially if you have some extra Bundling Wrap to keep them fresh.
I would always recommend using Glow Berries or Glow Berry Mousse on yourself before using them on pets in Don’t Starve Together, though I have to admit, I like having my glowing Kittykit by my side at all times.
WINONA’S SPOTLIGHT
I’m honestly not the biggest fan of Winona’s Spotlight, simply because I prefer Mushlights for base lights. Winona’s Spotlights cost 2 Gold Nuggets, 1 Duct Tape and 1 Firefly and follow players when they are nearby.
Quite frankly, I’d prefer to save my resources on Winona’s Catapult, though having one Spotlight can come in handy. Players will never need multiple Spotlights per generator as their light will most commonly stack on players. If players want to have access to lights all around their base they can spread out the Spotlights on multiple generators.
It’s undeniable how useful Winona’s Spotlight can be, especially when placed near farms or around Catapults used for seasonal giant battles.
PORTABLE SOURCES OF LIGHT
The first source of light players can craft are portable sources of light that they can take with them.
Portable sources of light do not require players to disassemble them when moving around the map and will emit light as players make their way around The Constant.
Players will either need to recraft portable light sources when they are extinguished or will have to refuel them with.
HANDHELD OBJECTS
TORCH
The easiest piece of lighting equipment players can craft themselves is the Torch, which requires 2 Cut Grass and 2 Twigs.
Players must hold a Torch in their hand slot as they would a weapon, illuminating everything in front of them, however, preventing them from being able to use tools.
Players can use a Torch to attack enemies, potentially igniting them and causing them to take fire damage, however, igniting an enemy may put the loot they drop at risk as if enemies who provide a burnable item die by fire damage, the loot will be Ashes.
It’s a great idea to keep a stack of Cut Grass and Twigs on you at all times as you can never truly know when you are going to need another Torch.
Torches last for 75 seconds and provide 20% wetness resistance when players are holding said Torch. Torches will usually get players through the night, though depending on the season players may need to craft a couple of Torches to get through.
Players in single-player Don’t Starve will be able to “flicker” torches by lighting them quickly and unequipping them, making it so the durability never drops below 100%. Flickering only works in single-player Don’t Starve and only works when a torch is at 100% and not a percentage lower.
Torches will burn up to 150% faster if players are in extreme cases of precipitation.
When used as a weapon, Torches will deal 17 damage per strike, not including the fire damage.
Torches are craftable in all versions of Don’t Starve.
LANTERN
Players can craft a Lantern using 3 Twigs, 2 Ropes and 2 Light Bulbs which will provide them with 7 minutes and 48 seconds of light.
Players will need an Alchemy Engine to craft the Lantern.
The Lantern is usually my “go-to” when it comes to which light object to use as Lanterns allow players to keep their head slot open and I commonly main Wigfrid.
While Lanterns have to be held in order to light the area around a player, they can also be placed on the ground when a player is resting or collecting resources.
I have to admit that Lanterns can be a bit annoying to maneuver, especially if you have a full inventory and you need to pick up your Lantern.
If players want to continue using a Lantern after it has burned out, they can refuel it using FIreflies, Slurtle Slime or Lightbulbs.
Fireflies refuel the Lantern by 38.5% or 180 seconds. Though using Fireflies to refuel a Lantern will provide players with the most fuel, Fireflies are non-renewable in the base game and RoG, however, players will be able to locate infinite Fireflies in the Oasis Desert during Summer if playing Don’t Starve Together.
Bioluminescence (SW) refuels the Lantern by 38.5% or 180 seconds. Though opposed to what I said earlier, players in Shipwrecked may want to stick to using Fireflies as they are renewable when using a Slot Machine.
Light Bulbs refuel the Lantern by 19% or 90 seconds. Light Bulbs require exploring Caves in RoG and DST.
Slurtle Slime refuels the Lantern by 9.5% or 45 seconds. Slurtle Slime can also be found in the Caves of RoG and DST.
Players are able to “flicker” using a Lantern in all versions of Don’t Starve.
STAR/MOON CALLER’S STAFF
Requiring an Ancient Pseudoscience Station to craft, players can craft a Star Caller’s Staff using 4 Nightmare Fuel, 2 Living Logs and 2 Yellow Gems.
Unfortunately, the Star Caller’s Staff is extremely expensive and requires players to either collect Yellow Gems from Ancient Statues in the Caves or by going through Tumbleweeds in Reign of Giants.
Upon being triggered, the Star Caller’s Staff will summon a Dwarf Star that lasts for 2 minutes, providing both light and heal that is equivalent to the 3rd tier of Campfire heat.
Dwarf Stars are unstable and may ignite flammable objects in the surrounding area, so if players want to use the Star Caller’s Staff instead of using Fire Pits, just make sure you’re not near anything important.
Players can place the Star Caller’s Staff into the Moon Stone in Don’t Starve Together during a full moon to create a Moon Caller’s Staff, which creates a Polar Light.
Polar Lights will cool down players instead of heating them.
MORNING STAR (RoG)
Requiring an Alchemy Engine to prototype, the Morning Star takes 2 Nitre, 2 Electrical Doodads and 1 Volt Goat Horn to craft.
The Morning Star is one of the most interesting weapons players can yield in Don’t Starve as the Morning Star begins to lose durability as soon as it is placed in the player’s hand.
The Morning Star is most notably used for attacking wet Mobs as they will take double the damage from it, making the Morning Star extremely effective in Spring.
I love using the Morning Star for fights that happen at night, especially against Seasonal Giants or larger baddies.
Oh, I guess they are also rather impressive against Tentacles and other wet creatures… Morning Stars ahoy!
TAR LAMP (SW)
Requiring 1 Seashell and 1 Tar to craft, the Tar Lamp has a 75 second burn time, just like a Torch, however it can be held or placed on the ground.
Tar Lamps can be turned on or off and can also be used on Boats using the lantern slot.
Tar Lamps are extremely cheap to craft and are a great alternative to the regular Torch.
BOTTLE LANTERN (SW)
Don't Starve Shipwrecked Slot Machine Free Play
Requiring an Alchemy Engine to prototype, the Bottle Lantern needs 2 Bioluminescence and 1 Empty Bottle to craft.
Just like the Tar Lamp, Bottle Lanterns can be held as well as placed on the ground, however, they provide players with 8 minutes of light and can be refuelled using Fireflies or Bioluminescence.
Think of the Bottle Lantern as the Shipwrecked version of the regular Lantern.
Bottle Lanterns can also be dropped by Blue and White Whale Carcasses.
CLOTHING & DRESS WEAR
THERMAL STONE
Requiring an Alchemy Engine to Craft the Thermal Stone requires 10 Stones, 3 Flint and 1 Pickaxe to craft and while it’s primary focus is to reduce heat in Summer and raise your heat in Winter, but did you know that in some version of DS, like DST, the Thermal Stone will emit small amounts of light when it is heated.
While Thermal Stones aren’t going to be your primary light source, in the Winter months, players can rely on the light from their Thermal Stone to complete certain tasks such as chopping down trees, constructing walls or other obscure tasks players would have difficulty completing when they have a torch in hand.
I truthfully spend the majority of my Winter using the Thermal Stone for light instead of a Torch, especially if I’m spending time gathering resources and feel comfortable burning down forests to keep my Thermal Stone hot.
Note that Winter is the only season I recommend using a Thermal Stone for light as using a hot Thermal Stone in Autumn or Spring may lead to Overheating.
MINER HAT
Requiring 1 Straw Hat, 1 Gold Nugget, and Fireflies, the Miner Hat is by far one of the most useful pieces of lighting gear.
Using a Miner Hat will give you access to your hands at all times, making it possible for players to use tools or fight enemy mobs while still remaining in the light.
Miner Hats require an Alchemy Engine to prototype and will provide players with 20% water resistance.
A Miner Hat will last 7 minutes and 48 seconds every time it is at full charge and it can randomly be found around The Constant placed around Skeleton Set Pieces.
If players want to continue using a Miner Hat after it has burned out, they can refuel it using FIreflies, Slurtle Slime or Lightbulbs.
Fireflies refuel the Miner Hat by 38.5% or 180 seconds. Though using Fireflies to refuel a Miner Hat will provide players with the most fuel, Fireflies are non-renewable in the base game and RoG, however, players will be able to locate infinite Fireflies in the Oasis Desert during Summer if playing Don’t Starve Together.
Bioluminescence (SW) refuels the Miner Hat by 38.5% or 180 seconds. Though opposed to what I said earlier, players in Shipwrecked may want to stick to using Fireflies as they are renewable when using a Slot Machine.
Light Bulbs refuel the Miner Hat by 19% or 90 seconds. Light Bulbs require exploring Caves in RoG and DST.
Slurtle Slime refuels the Miner Hat by 9.5% or 45 seconds. Slurtle Slime can also be found in the Caves of RoG and DST.
An odd but interesting aspect of using the Miner Hat is the fact that Pigs, Bunnymen and Splumonkeys can also wear them to light up their surroundings. If a Pig wears a Miner Hat they will no longer panic in the darkness.
Players can acquire a Miner Hat in all versions of Don’t Starve, though I’ll quickly mention that players wishing to use a Miner Hat in Hamlet will need to acquire it from the Pigg and Pigglet General Store.
MOGGLES
Requiring an Alchemy Engine to craft, Moggles are by far an essential for Reign of Giants and Don’t Starve Together players, especially when they are storming the Ruins.
Moggles require 2 Moleworms, 2 Electrical Doodads, and 1 Glow Berry and will allow players to see everything with Nightvision.
Moggles last for 12 minutes and require Glow Berries or Lesser Glow Berries.
Glow Berries restore Moggles by 33.25% (4 minutes) and Lesser Glow Berries restore Moggles by 6.25% (45 seconds).
Moggles cannot be built in Shipwrecked and will require players to bring it through a portal. Instead of Glow Berries, players can use Dragoon Hearts to refuel the Moggles.
Moggles cannot be built in Hamlet either, however, they can be bought for 20 Oincs at The Sow’s Ear Hat Shop at the Pig City. Glowberries can be bought for 20 Oincs at ‘The Sty’ Oddities Emporium and will refuel about a third of the Moggles durability. I would recommend heading over to the base world or Reign of Giants or buying yourself a new pair of Moggles instead of wasting your Oincs on Glow Berries.
Moggles are the only light source that provides players with Nightvision, which reveals the whole screen, however, I’m not a fan of the way the Nightvision makes things look and prefer to use other light sources.
Moggles may be extremely powerful, but I’m happy to choose a different method to light the way, especially because Glow Berries aren’t the most fun to farm and truthfully… Actually, I won’t spoil it 😉
WARNING: Moggles will be destroyed once they reach 0 durability, making it extremely important for players to refuel them early before they disappear.
CORK CANDLE HAT (HAMLET)
Requiring a Science Machine to prototype, the Cork Candle Hat is a hat item that requires 4 Cork and 2 Iron Ore to craft.
While the Cork Candle Hat provides a bit less light than a Torch, Cork Candle Hats are inexpensive and can easily be refuelled using Cork for 37.5% durability or 45 seconds.
Don't Starve Shipwrecked Slot Machine Mod
Players can also flicker while using a Cork Candle Hat and I would strongly recommend using these suckers for your regular adventures around The Constant.
Cork Candle Hats provide players with 2 minutes of light when worn.
COWL (HAMLET)
Requiring an Alchemy Engine to prototype, players will need 2 Pig Skin, 1 Batilisk Wing and 1 Compass to craft a Cowl.
Cowls act very similarly to Moggles, however, they provided sonar-based night vision, which activates every 5 seconds.
Cowls last for 16 minutes, however, they cannot be refuelled, unlike Moggles.
STATIONARY LIGHT SOURCES
There are many stationary light sources players will be able to build while in all versions of Don’t Starve, though I can’t claim that all stationary light sources are useful or the right choice for players to use in every circumstance.
In many cases, stationary light sources will need to be refuelled, though many of the DLCs provide players with stationary light sources that do not need to be refuelled.
The following are all the stationary structures and resources players can build to help light up their surroundings.
CAMPFIRE
While always available, the Campfire is going to be a light source you use infrequently.
Campfires require 3 Cut Grass and 2 Logs and while cheaper than a Fire Pit, the Campfire is a one-time-use object that can be refuelled before the flame depleted, however, it may also set flammable objects around it on fire.
Campfires are most useful when players do not have enough Twigs in their inventory for a Torch or when players need to quickly warm themselves up before continuing to journey across The Constant.
Once a Campfire has completely burned out it will turn into a single piece of Ash.
I usually ask myself the following questions before placing a Campfire:
Do I need warmth? Is this a place I am going to visit regularly? Is this an area in between two bases? Is there anything in this area I’m interested in burning down, especially for charcoal?
In most cases, these questions will help me decide which type of structure I want to work with, and commonly takes me out of the “use a Campfire” mindset as other resources can be more useful.
FIRE PIT
Requiring 2 Logs and 12 Rocks to construct, the Fire Pit is a permanent structure that can be placed and refuelled as needed by players.
Fire Pits last twice as long as Campfires and are less susceptible to rainfall.
Players will not be able to move Fire Pits after they are placed unless they destroy it with a Hammer or Deconstruction Staff.
As mentioned when talking bout Campfires, I personally rely on Fire Pits for the majority of my “getting warm needs” and would recommend that you do the same.
Since Fire Pits can be relit at any point, it doesn’t really matter how many Fire Pits you build on the map and it is actually highly encouraged that you place Fire Pits all around to ensure that you are never in a situation where you freeze to death.
For players creating multiple bases, don’t just place a Fire Pit at the bases, but also place a few along the way, especially if your bases are very spread apart. Not only will this ensure that players can get nice and toasty anytime they need, but it will also ensure that players have a quick place to cook raw materials along the way.
If you have enough resources, I would recommend that you place extra Crock Pots by any Fire Pits you end up placing. My reason for saying this is, while it’s not necessary to have food waiting for you at any Fire Pit, it is helpful to have ways of mixing raw ingredients or spoiling ingredients, especially if you about to starve to death.
One of the greatest things about Fire Pits is the fact that they appear on the map, similar to a waypoint. You can use Fire Pits as a way of marking important resources on the map, though that’s not really what this post is about.
Note that Fire Pits can attract seasonal giants such as the Deerclops and Bearger. Fire Pits can also be destroyed by said seasonal giants and generally any mobs that have an earthquake or ground shaking sort of attack.
If you place a Fire Pit in the wrong place I would recommend taking a Hammer to it so you can get some of your resources back, however, if players want all of the resources used to create the Fire Pit they will need to use a Deconstruction Staff.
PUMPKIN LANTERN
Requiring an Alchemy Engine to prototype, the Pumpkin Lantern can be crafter using 1 Pumpkin and 1 Firefly.
The reality is that Pumpkin Lanterns are extremely useless and provide very little light to players. Ignore these bad boys…
ENDOTHERMIC FIRE
Requiring a Science Machine to craft, the Endothermic Fire acts very similarly to a Campfire, however, instead of warming up players it will cool them down.
Endothermic Fires require 3 Cut Grass and 2 Nitre to craft and are unable to cook food.
Also similar to Camp Fires, Endothermic Fires will burn out and become a piece of Ash.
Endothermic Fires are most useful when players are about to overheat in Summer, though if players need quick light, using Nitre for these bad boys may be a bit of a stupid idea.
ENDOTHERMIC FIRE PIT
Requiring the Alchemy Engine, Endothermic Fire Pits are the Fire Pit version of the Endothermic Fire.
Endothermic Fires Pits are extremely costly coming in at 4 Cut Stone, 2 Electrical Doodads and 2 Nitre.
By far, I find Endothermic Fire Pits to be the most important type of Fire Pit players can create as there are fewer methods to cool down than to warm up.
Like their smaller companion, Endothermic Fire Pits will reduce the temperature of the player, however, players will not be able to cook on an Endothermic Fire Pit and instead will have to use a regular Fire Pit or Crock Pot.
Endothermic Fire Pits are more fuel-efficient than Endothermic Fires and as is with the Fire Pit, Endothermic Fire Pits can be refuelled at any point by players.
Due to how expensive and useful Endothermic Fire Pits are, I strongly recommend that you always keep an extra one pre-built at all times, because there’s nothing worse than overheating or freezing because you didn’t have the inventory space or quickness to drop the right type of Fire Pit.
NIGHT LIGHT
Although a bit pricy, the Night Light is one of the quickest and easiest methods of lighting your base in all versions of Don’t Starve.
Night Lights require a Prestihatitator to prototype and will need 8 Gold Nuggets, 2 Nightmare Fuel and 1 Red Gem to craft.
Gold Nuggets shouldn’t be a problem to get, especially if you make yourself familiar with the Pig King and are not playing a monster like Wurt, Webber, Wilba or Wortox.
Red Gems shouldn’t be too difficult to come across, especially if players are regularly securing gems from Red Hounds during Summer and Autumn. You may want to use some of your Down Feathers for a Luxury Fan, to make sure your loot doesn’t burn to a crisp!
Night Lights last for 175 seconds when fueled by 1 Nightmare Fuel, making farming creatures like Tree Guardians really useful. Night Lights can be fueled by a maximum of 3 Nightmare Fuel at a time.
There are a few other downsides to Night Lights as they do not provide heat, unlike Fire Pits and Campfires and they will reduce a player’s Sanity by 3 per minute.
Players can avoid taking Sanity loss by standing a distance away from the Night Lights.
Don't Starve Shipwrecked Slot Machine Schematics
The only character who is immune to the Sanity penalty from Night Lights is Willow, who actually gains 7 Sanity per minute when standing next to them. Quite frankly, that perk alone makes Willow insanely competitive to play, especially if she lights a Night Light after slaying a number of Shadow Creatures with BERNIE! Mmmm, juicy, best Nightmare Fuel grinder in the game.
Night Lights are most useful for Cave exploration as players will be surrounded by hoards of mobs that provide Nightmare Fuel.
Night Lights can also be lit using a Fire Staff and one charge will fuel the Night Light by the same amount as 1 Nightmare Fuel.
Beware! Night Lights are much like Fire Pits and can be tampered with by Night Hands, you’re going to have to chase those buggers away if you don’t want to be left for dead with Charlie.
OBSIDIAN FIRE PIT (SHIPWRECKED)
With Shipwrecked comes a bunch of new Obsidian recipes including a variety of weapons, tools and the Obsidian Fire Pit.
Requiring an Alchemy Engine to prototype, the Obsidian Fire Pit can be crafter using 8 Obsidian and 3 Logs.
Notable features of the Obsidian Fire Pit include the fact that it lasts 3 times as long as a Campfire and 1.5 times the length of a normal Fire Pit.
Obsidian Fire Pits are the most resource-friendly type of Fire Pit (or Chiminea) that players can place in SW.
It should also be noted that Obsidian Fire Pits are immune to being extinguished to Strong WInds, however, can be flooded or turned off by Ice Flingomatics.
Are Obsidian Fire Pits necessary? No, I prefer other options to it, especially because Obsidian is so useful for other recipes, tools and resources.
CHIMINEA (SHIPWRECKED)
Acting just like a Fire Pit, Chiminea are always available to be crafted in SW and requires 2 Limestone, 2 Sand and 2 Logs to craft.
Chimineas are considered a necessity in SW as they will protect the fire from being extinguished in Hurricane Season when players experience Strong Winds, and heavy amounts of Rain.
A Chiminea also keeps fires safe from Flooding, though it’s important to note that Ice Flingomatics will still get up to their shenanigans of turning off a Chiminea anytime it is placed too close.
BUOYANT CHIMNIEA (SHIPWRECKED)
Don T Starve Shipwrecked Slot Machine
Similar to the land version of the Chiminea, Buoyant Chimineas are always available, however, they require 6 Limestones, 6 Tar and 4 Sand to craft.
The main difference between regular Chiminea and the Buoyant Chiminea is the fact that the Buoyant Chiminea can and has to be placed on the Ocean.
Buoyant Chimineas are also unaffected by Strong Winds and Rain, making them extremely powerful and making it a necessity to always have one prebuilt or have the ingredients available for quick placement.
LAMP POSTS (HAMLET)
Requiring the Key to the City and access to the City Planning Tab, the Lamp Post is the most overpowered source of light players can build in Hamlet.
Lamp Posts require 1 Alloy, 1 Electrical Doodad and 1Lantern to craft and will provide light infinitely in the area surrounding them.
Wait, did you read that right? Yes, you do not have to refuel Lamp Posts and you can place them anywhere in the world once you have access to them, making battles against Charlie… well… 100% avoidable!
For players playing Don’t Starve Together, there are actually mods you can use to import the Lamp Post which you can check out here.
If players destroy a Lamp Post using an Executive Hammer, they can technically refuel their Lanterns indefinitely, though I would recommend building as many Lamp Posts as you can so you can avoid using other lighting equipment in general.
MUSHROOM LIGHTS (DON’T STARVE TOGETHER)
There are two variants of Mushroom Lights that players, being the Mushlights (1 Shroom Skin and 1 Bucket-o-Poop) and Glowcaps (1 Shroom Skin, 1 Board and 1 Bucket-o-Poop).
Mushrooms Lights require players to either kill the Toadstool in the Caves or can be obtained from a loot stash after killing Klaus.
Both types of Mushroom Lights have 4 slots of inventory, though players will only be able to place a single item in each slot.
The items that can be placed in Mushroom Lights include Light Bulbs, Glow Berries, Lesser Glow Berries and Mushroom Spores.
Mushroom Lights will keep any of the items kept inside of them fresh for 75% longer than usual and the more items found inside of the Mushroom Lights, the brighter the Mushroom Light will be.
Although Mushlights are cheaper to craft than Glowcaps, players may want to focus on crafting Glowcaps as they can provide players with a variety of colours including:
CYAN
2 Blue Spores
2 Green Spores
ORANGE
3 Red Spores
1 Green Spore
PINK
3 Light Bulbs
1 Red Spore
PURPLE
1 Red Spore
3 Blue Spores
WHITE
1 Red Spore
1 Green Spore
1 Blue Spore
1 Empty Slot
or simply Light Bulbs
YELLOW
2 Red Spores
2 Green Spores
Spores will add a darker or deeper colour into the Glowcap and Light Bulbs will simply add white light or make the light brighter.
The reality is that Glowcaps aren’t that much more expensive than Mushlights and with the ability to change the colour Glowcaps provide, players will be able to create more personal base designs.
HOW DO I LIGHT MY BOAT IN SHIPWRECKED?
Sailing the high seas can be complicated when players are trying to get around in Shipwrecked, but players have a few options to choose from when it comes to which type of light they would like to use, especially if they expect to be sailing for extended periods of time or expect to use the same boat for long periods of time.
BOAT TORCH (SHIPWRECKED)
Requiring a Science Machine to prototype, the Boat Torch needs 2 Twigs and 1 Torch to craft and can be used to provide light on any Boats other than Rafts.
Boat Torches must be attached to the Boat players wish to light and while they can be turned off to preserve their fuel, they are not able to be refuelled and will disappear once depleted.
Boat Torches provide players with 1 minute and 45 seconds of light and much like the Thermal Stone, players may want to use a 1% Torch to craft the Boat Torch in order to doubly save on resources.
BOAT LANTERN (SHIPWRECKED)
Similar to the Boat Torch, the Boat Lantern requires 2 Twigs, 1 Empty Bottle and 1 Firefly and will last 7 minutesand 48 seconds.
Unlike Boat Torches, Boat Lanterns can be refuelled by using Bioluminescence or Fireflies. As mentioned earlier, players may want to focus on getting Fireflies using the Slot Machine.
Players can also receive a Boat Lantern when they trade Surf ‘n’ Turf to the Yaarctopus.
Boat Lanterns should be the primary method players choose to use to light their voyages.
BEST LIGHTING MODS
Excerpt from: Best Don’t Starve Together Mods [2020 Top Multiplayer Mods]
[Hamlet] Lamp Post by KaiserKatz
I can’t deny how overpowered the Lamp Post Mod is, but the truth is… Lamp Posts exist in Hamlet and the good lord, of whom I do not believe in, knows that I hate dying to Charlie. What I hate more than dying to Charlie is having new players enter a server and die to Charlie in a matter of seconds only to type in chat, “pls, where’s base, how do I res?”
Light up that home ho’s. You’re going to appreciate it.
BETTER ICE FLINGOMATIC by Nyoraia
If you want to take things one step further with the Ice Flingomatic, consider getting yourself the Better Ice Flingomatic Mod, which will allow players to customize a variety of options on their Ice Flingomatic including:
🎮 Adjusting fuel consumption
🎮 Adjusting the range of the Ice Flingomatic
🎮 The ability to ignore Campfires, Fire Pits, Night Lights, Endothermic Fires and Endothermic Fire Pits without using emergency mode.
There are a few customizations players can make using this mod that will require players to go into game files, so I would recommend reading the full description to learn your capabilities.